Capped FPS at 60 and Hopefully Removed SteamVRisms


I've just made a quick update that should correct the game hogging the GPU at 90%+  due to uncapped framerate since now the framerate is capped at 60

Also removed what I could find of VR inputs that were possibly triggering the erroneous startup of SteamVR.  Will look further into this in the future

Redownload the game to get the fixes

Files

EbonyFloePreviewDemoV1.zip 156 MB
Oct 06, 2020

Get The Tale of Ebony Floe Preview Demo V1

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